.IfTrue(ctx => ctx.Skill.Player.Powers.BuffIsActive(Hud.Sno.SnoPowers.Crusader_SteedCharge.Sno)
&& ctx.Skill.Player.Powers.GetUsedSkill(Hud.Sno.SnoPowers.Crusader_SteedCharge)?.IsOnCooldown == true).ThenNoCastElseContinue()
欢迎光临 【暗黑3导航插件】TurboHUD中文交流社区 (https://d3fz.com/) | Powered by Discuz! X3.2 |